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Using the File Chooser Widget to open an image #87
I wanted to use the File Chooser Widget to open one of several image (PNG) files for further analysis with nip2. The "obvious" approach of using the output from the File Chooser widget to open a file did not seem to work. After spending some time examining the nip2 code, I was able to get a working system, which I am documenting here because it may be of use to others. The first thing to note is that the file chooser widget returns an object by calling the function Pathname (see below)
/* An editable filename.
*/
Pathname caption value = class
_Object {
_check_args = [
[caption, "caption", check_string],
[value, "value", check_string]
];
}
It is therefore necessary to extract the 'value' member of this object. To do this, I wrote a small nip2 toolkit extension, as follows:
// Load an Image File
loadFile fn
= Image_file fn.value;
In the toolkit editor, it looks as follows:
I was then able to connect the two together, using the standard nip2 graphical editor:
After this step, I could choose the file I wanted to load and then process it further. I hope that this helps others.
One small comment about the nip2 documentation. The section §6.13, which should document the _Object class is empty!
Activity
jcupitt commentedon Apr 4, 2020
Yes, that works, or of course you could enter
Image_file A32.valueinA36.I think when I wrote the docs the toolkits were still in flux, so I didn't want to spend a lot of time documenting them. Perhaps for nip3 :)
DFKSingleton commentedon Apr 4, 2020
Yes, of course - silly me - your suggestion is much better. I unfortunately did not think of it!