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RunServer
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Simple MPL-2.0-licensed C++ geometry processing library.
An implementation of Hans Theobald Beyer's algorithm for simulated hydraulic erosion
Procedural tree generator written with JavaScript and Three.js
InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models
Generate 3D meshes from a single 2D image using TripoSR, complete with manual geometry editing and texture baking support
(ICCV 2023) official repository for "Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation"
Repository for re-using vivint equipment
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
Gaussian Splatting visualization for Unity
Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)
Godot Engine – Multi-platform 2D and 3D game engine
.NET for iOS, Mac Catalyst, macOS, and tvOS provide open-source bindings of the Apple SDKs for use with .NET managed languages such as C#
thilamb / unreal-vdb
Forked from eidosmontreal/unreal-vdbThis repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
A Unified Framework for Surface Reconstruction
Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.
Instant neural graphics primitives: lightning fast NeRF and more
Fast rendering of large point clouds in OpenGL using compute shaders.
Rendering Point Clouds with Compute Shaders
DEPRECATED - Homebridge plugin to control Vaillant Heating system
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…