Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
Adrian Johnston
whatchamacallem
libhatchet is main the substantial thing I have finished and would love it if you tried.
Canada
Robert Winkler
rswinkle
Open source programmer (PortableGL, sdl_img, etc.), author, tutor, reader
Arizona
RosieSapphire
RosieSapphire
I am a music producer, visual effects artist, voice actor, singer, graphic designer, and of course, a programmer! :D
Rosie Sapphire
Marcel F. Girgis
enigmatic-postulate
Software Engineer specializing in .NET, C#, and cloud-native systems. Experienced in building scalable platforms across IoT, embedded, and web domains.
Harvest, AL
Vinnie Falco
vinniefalco
I'm into C++ and Boost.
Currently working on Buffers, Http.Proto and Http.Io.
Also president of the @cppalliance
https://cpp.al Los Angeles, CA.
NaiSan
NaiSan89
👾 Developer & Retro Gaming Enthusiast 🎮
Passionate about homebrew development, modding, and preserving classic gaming experiences.
Brasil
Dave
freakdave
------ Professional game developer ------
| CryEngine |
Unreal Engine |
Unity |
*Dreamcast*
Central Europe
Jamie Hyland
JamieHyland1
Computing in Multimedia Systems/Web Engineering graduate from @IADT and a Computer Applications graduate from DCU. Currently working as a Software Engineer
Walkinstown
Alejandro Javier Asenjo Nitti
sonicdcer
Zelda Reverse Engineering Team Buenos Aires, Argentina
Fredrik Ahlström
FluBBaOfWard
Emulator nerd since the Amiga days, likes 68k and ARM assembler, iOS developer since 2010. Now trying out Java.
Gothenburg
Michael Fitzmayer
mupfdev
Dad, gearhead, retro and software developer, hacking culture advocate, and lifelong nerd - roughly in that order.
Ludwigsburg
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